The tall young man with the cascading black hair towered over the older bald man like an AT-AT Walker looming above a downed T-47 airspeeder. Sarzo Lord, Grey Jedi, was not pleased.
“Two ships,” Lord said before finishing his beer. “You expect us to guard your latest shipment of alcohol with just two ships.”
Elmer, owner of Argy’s Space Tavern and Sarzo’s boss, chuckled.
“Parts for repairs are scarce. And maybe we’d have more credits to buy newer ships if you didn’t drink so much. Sometimes you’re faster with a drink than you are with a light saber,” Elmer said.
Elmer paid Lord to lead his rag tag mercenary force in the Tavern Wars, an ongoing dispute between the old man and the proprietor of another nearby space drinking joint in the Outer Rim. Both establishments were housed in large barges that cruised through the lawless backwater of the galaxy.
“Cheer up Sarzo,” Elmer said as he motioned to a bartender for another beer for his employee. “I doubt our rivals will be able to field many more ships than us. Just get me the booze and soon we’ll all be flush again.”
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This quick-play scenario was inspired by a tournament Out of Arc Gaming ran featuring players squaring off against each other with just one small base ship built up to 75 points, a 20-minute time limit and a slightly smaller playing area than the usual 3’x3’.
Yes, there’s now a massive disturbance in The Force. New rules, new points, basically the Bantha has been thrown out with the bathwater. So why not experiment by running a two ships versus two ships casual format?
For this duel each player gets 2 small base ships. And each player has a maximum of 8 points under the new system to build their mini list. (Note there’s no penalty for a list that comes in under 8 points, but there must be two ships).
Game time: 25 minutes.
Play area: standard 3’x3’ mat.
Obstacles: four – two per player.